Active Matter Gigastructure Update
Park, the gravity gun, Harmonization, and the graphics APIs the current client still uses.
Gigastructure shipped 1 April 2026 as Active Matter’s second major drop after Fire Walk. The live 0.4.x client still sits on top of it. Park, Isolated versus Open with no extra ticket wall, Vanilla Mall for Nexus Battles, Harmonization of the Multiverse, DX12 and Vulkan betas, FSR, XeSS, and frame generation all arrived here. 250 Shades of Liberty later added Downtown and Airport; it did not undo this patch. If a YouTube overlay from March 2026 still talks about raid tickets, that overlay is the problem.
This page is the raid-facing recap. The full Agency bullet list lives on the official news post. Use it with system requirements before you force DX12, and with Shelter and Monolith before you press Harmonization because a trailer looked cool.
Raids, Park, and the locked megastructure
Gigastructure added two raid maps: Park and Gigastructure. Park is live. The megastructure itself launched with access temporarily locked while Agency security protocols were audited — later patches opened the labyrinth. The dedicated routing for elevators, purges, and Gravity-gun tunnels is on Gigastructure. Park is the greenhouse cousin on Dalniy Island: Flowermen, Dendroids, fire, and the Alpha Flowerman boss. Isolated Park is a PvE exam. Open Park is that exam with a second squad who also packed incendiaries.
The same drop split raids into Open and Isolated with no extra limitations, plus solo matchmaking versus group matchmaking you can still join alone. Collaborative TO ALL AGENTS contracts, Combat Practice, Vehicle Transfer, and Collect and Extract arrived here. Operative objectives chain: finish one, get the next. They do not pay Monolith Tokens. When you prepare a raid you pick Investigations; the rest fill automatically. Self-Terminate exists if you are stuck in geometry. Full queue rules sit on raid types.
Nexus gained Vanilla Mall. Agency-issued gear still stays on death. That is the practice queue for recoil without staking a Replicator M4A1.
Gravity gun, new firearms, and sleeves
The Gravity gun creates a tunnel from muzzle to impact. Use it to skip fall damage and to rotate through Shegolskoe or the megastructure. You find it in supply drops. You do not extract it in one piece. Pack a compact primary from the weapon tier list as if the gun will vanish when the raid ends.
New named guns: M24, Stechkin, PP-2000, Gepard, VSSK Vykhlop, EV-MG. SMG damage went up 10–15% with less drop-off. KS-23 jumped about 37%. ASh-12 gained damage and recoil. VSS and AS Val gained about 7%. PKM and M249 Para boxes went to 100 rounds. Laser sights with color options filled the right Picatinny tactical slot. AK and AR pistol grips, new suppressors, and new muzzles landed the same day.
Rebel’s sleeve changed: small plates on both hands, large plates on legs, default +50% explosion resist and +10% healing. Tank crew helmet plus PNV-57E NVG, Tactical headset, and audible chest flashlights (Soviet and MX-991/U in three colors) changed how you hear and how you get heard. Flashlight activation is audible to other players — that is a tell, not a cosmetic.
New Chronogenes: Breath Control and Overflow Healing. Tier II / III synthesis now keys off input colors. The armor page is the live plate and headset snapshot; this recap is why those slots exist.
Harmonization, Shelter, and graphics APIs
Harmonization of the Multiverse is the community bar. Create a new Personal Timeline after late Monolith work and you unlock the cycle’s guns while pushing the shared meter. Wait, and the bar still fills over time. Anyone who already walked the old red door counted toward cycle one. Operative level-up rewards became material plus a choice from a passive tree that reshuffles after each Personal Timeline you create. Contracts split into standard, Agent, and Expert with Monolith unlocks. You can buy Monolith Tokens for CAM. The dedicated walkthrough is Harmonization.
Shelter decoration from extracted junk started here. Monitors now show Harmonization, Monolith, Market, Missions, and Body Sleeve status. DX12 (beta), Vulkan (beta), XeSS, FSR, and frame generation still sit in Graphics settings. DX11 remained the historical default; later patches made DX12 the default on Intel Iris Xe. Do not flip APIs mid-raid because a trailer said DLSS 4. Confirm system requirements and an SSD first.
Anomalies that still define Park and Dogorsk: Alpha Flowerman, Tentacle, Alpha Mimic exploding on death, Hunter-Distorted seeing one nearby operative through walls instead of painting the whole map, Distorted chasing whoever woke them, Invisibles refusing water chases, Dendroids fleeing fire. Read how to beat anomalies before you knife an Alpha in the greenhouse.
After this recap, queue Isolated Park or Isolated Headquarters, not a chad Open Factory. Then read Fire Walk if you still think plates break at zero durability, and 250 Shades of Liberty for Downtown. The updates hub is the index. The beginner guide still owns the first hour.
Frequently Asked Questions
Quick answers to the most common questions.
Is Gigastructure still in the live client?
Yes. Park, Harmonization, Isolated versus Open, Vanilla Mall, and the DX12 / Vulkan / FSR / XeSS options all arrived in this April 2026 drop. Later patches sit on top of it.
Can I extract the Gravity gun?
No. It is a raid-only tool from supply drops. Use it to skip falls, then leave it. Details for the megastructure itself are on Gigastructure.
What is Harmonization of the Multiverse?
A shared unlock bar. Creating a Personal Timeline after late Monolith work unlocks cycle guns and pushes the bar for everyone else. Full rules are on Harmonization.
Did this patch add Downtown?
No. Downtown and Airport Africa arrived in 250 Shades of Liberty in August 2026. Gigastructure added Park, the megastructure, and Vanilla Mall.
Should I switch to DX12 after this update?
DX12 is beta with XeSS and FSR. DX11 still works. Check system requirements and your GPU vendor before you force an API in a contested raid.